For players who do not know how to begin their journey, the Beginner's Guide is a tutorial made to provide a list full of good ways to start! Here, the player can learn how to survive the first night in two different formats: in an overview with goals or in a step-by-step instruction. The player can choose which one they want to use, but both will help the player accomplish the same goal. In, when the player starts the game for the first time, there will be a short in-game tutorial which explains the very basics on how to move and look around.
In Minecraft, carved pumpkins are one of the many building blocks that you can make. A carved pumpkin is an item that you can not make with a crafting table or furnace. Instead, you need to use shears to carve a face into a pumpkin.
The page will give the player a complete overview of all the controls. Before reading this page, it's expected for players to have already bought and downloaded the game. The player will need to create a new world before starting the tutorial. For Java Edition, this page can help with that:.
Contents. Overview First day Controls listed assuming you are playing Java Edition. As the first day begins, the player will need to collect.
First, the player should look around then go towards any trees. The player needs to collect at least 5-8 blocks of logs from trees by holding down the left mouse button while their cursor is on the block. This is enough wood to craft the basic tools and items the player needs immediately, though you'll certainly want more a little later.
When the player opens up their inventory ( E by default), they will see the inventory window, depicted to the right. Player's armor. Personal crafting area. Offhand slot. Hotbar (part of inventory) The player's avatar takes up most of the upper portion of the GUI, and the inventory below is the space for the player's items. The bottom 9 slots are the usable slots, called a hot bar.
Four armor slots are to the left of the player's character (ignore those for now, they don't become useful until much later on), and a 2x2 square to the right of the character as the player's personal crafting grid, which can be used to craft a few basic items. By clicking the recipe book (5) the player can easily craft items in this grid. Place the wood logs into any space in the crafting grid, and will appear to the right of your wood. Left-clicking the planks will cause the wood to disappear and planks to appear as a newly crafted item. Once you have the planks in your hand, you can drag them down to your inventory, and place using the left click. Four wood planks can in turn make a (place 4 wood planks in a 2x2 square-to separate the planks right click) and place the crafting table to use it.
Right click your crafting table to access it, this crafting grid is a 3x3 square, big enough for all of the craftable items in Minecraft. The first tools the player should craft are a (3 planks on the top 3 slots and 2 sticks down from the middle plank) and a. If any blocks are exposed close by, the player can mine them with a for 19 blocks of. This is the amount the player needs to create every basic tool they'll need for this tutorial: a sword, a pickaxe (you'll need the upgraded pickaxe for iron and other blocks), an, a, a, and a. You'll need the furnace to cook meat for food and smelt any ore you mine with your pickaxe. Once the player has a stone axe, they should try to get more wood as time allows; extra wood is useful in many ways, from securing and equipping your base to making charcoal, or simply crafting into planks for quadruple the number of building blocks.
If all goes well, the player can obtain quickly. With the they made from their wooden planks and some coal, they will be able to make (coal above a stick on the crafting grid). With torches in hand, you can make for the nearest cave, because iron ore is your next goal. Underground will actually be safer than the surface when night falls, so mining the first night away is not a bad idea at all.
On the other hand, if night is falling and you haven't found coal, use a furnace to smelt more wood to create, a substitute. (Additionally, you can gather 3 blocks of wool from and combine it with three planks to make a. With this you can sleep through the night without the worry of monsters killing you. The downside of this is wasting sunlight the next day mining, or working indoors. Another thing to worry about is the, you have 3 in game days before they spawn at night, they can kill you if you don't make a shelter as soon as possible or sleep in bed, the longer you don't sleep in bed, the more phantoms will spawn.) Night time For night time, the primary danger will be hostile mobs (monsters) that only spawn in the dark. These include, and more. It is a good idea to stay in a well-lit lit shelter (see below).
If you're really seeking adventure you could always arm yourself with a and go fight some mobs; you might be able to get some materials for further crafting and some early levels, which will come in handy later on. However, all of these monsters will either die (zombies and skeletons) or become less dangerous (spiders) when morning comes, and it will be much easier to fight them later when you have better equipment. If you must fight monsters this early, be especially wary of skeletons; in the open their arrows can kill you at a distance, and if they're in the water or on higher ground, it's unlikely you'll be able to reach them before they turn you into a (dead) pincushion. If you happen to see any of the more powerful monsters, keep well away from them: At this point an, or even a can kill you easily. If you are repeatedly getting killed (perhaps you got too ambitious, a monster got into your shelter, or you didn't manage to make a shelter), one desperate response is to go into 'peaceful ' (see 'changing the rules', below), but if you don't want to change your difficulty you can always dig a three block hole cover it up and hide there. However, consider this: This being your first day, you aren't actually losing much until the deaths (at least not after what stuff you've gathered is lost), so you can just tough it out until dawn and start again.
Keep on practicing killing mobs until you get the hang of it. Main article: As noted above, you really want to find or make some kind of shelter before your first night, because you won't want to be killed and die.
The 'Shelters' article above gives a lot of emergency shelters and then more advanced ideas, but it only takes a little thinking ahead to manage a decent shelter for your first night. As you move around collecting wood and so on, look at the landscape for potential homes. Easiest (if you can find it) is a small cave with a single entrance that you can wall or off. If it's not quite ideal, consider if you can fix it quickly – say, fencing off a back door to deeper caves. If you don't have a cave, you may be able to make one, by simply digging into a mountainside or even roofing over a small valley.
If instead you have wide, flat space, then go ahead and build a small house. In all cases:. Don't be too ambitious the first night, because you want it safe before dark, and you also want to up the space you claim. You can always expand and decorate your home later, or even rearrange the landscape around it. When picking your location, it's good to have a view of the landscape so you can see if any monsters are waiting for you in the morning. Learn about the awesome powers of wood: can be used not only in the obvious way, but as windows or transparent walls, with to get in and out. Provide a full-height exit for solid walls:(, (, even, but not fences!
A few properly-placed can make it a lot easier to get up to your roof or up a hill. A will also be useful – stash anything you're not going to use soon, so you don't have to worry about it if you happen to get killed. You will save some of your precious 37 inventory slots by making and only as you need them. If you can manage to make a early on, place that in your shelter and use it the first night you have it. Getting killed is much less painful when you respawn into a safe place, because sleeping in a bed sets the spawn point next to it.
After the first night, you may well want to spend the nights crafting and mining. Light Monsters can't spawn within 24 blocks of you, but huddling in the dark is no fun – and when you do leave your home, you don't want to come back to find a monster has spawned or moved in. So, you need to up your space, and at this point, the light you have is torches. A single torch gives enough light to prevent monster spawns completely within a 7 block range (barring obstructions), and reduce them for about the same distance past that. That includes horizontal and vertical steps, so the safe zone only runs 3 spaces or so diagonally.
Even outside the safe zone, having some light will sharply reduce the chance of monsters spawning (depending on how much light), but it's better to use enough torches to keep your whole home well-lit. If you have extra torches after that, try to light some space outside your home (or at least the entrance) too, to push back the area where monsters are likely to spawn. Food and hunger Once you have tools and shelter, your next priority will be. Will take a while to hit, so it shouldn't be a problem on your first day, but you should try to pick up some food for when it does. However, after you've been moving around for a while, your will begin rippling and start to decrease. If your food bar drops below 90% ( ), you will not regenerate health, and if it gets to 30% ( ), you can't sprint.
If the hunger bar goes down to empty, you will begin losing health. Unless you're in (and a beginning player shouldn't be), you can't actually starve to death, but you will go down to 1 health point ( ) in Normal mode or half your health ( ) in Easy mode, and that leaves you quite vulnerable. You don't lose hunger in Peaceful mode, so you don't have to worry about that in peaceful mode. In recent versions of Minecraft, the primary drain on your is from healing damage.
You will have a little grace period (see 'saturation' on the Hunger page) when starting the game and after eating, but when that's exhausted, healing a single point of damage ( ) costs the equivalent of 1.5 hunger points (that's 3/4 of a visible 'shank'). Avoid taking falls of more than 3 blocks, drowning or burning yourself, or otherwise taking damage that you will need to heal. A few other activities also cause hunger, though more slowly.:. Fighting: Both attacking mobs and receiving damage cost hunger, even before you start trying to heal damage. (60 blows either way, matches healing.) You will need to slaughter a few animals but pick your fights carefully.
Taking damage in other ways counts for this too, but each time you take damage it counts as one 'blow' no matter how much damage you took. If you double-tap the forward movement key ( W by default), or press your sprint key ( Left Ctrl by default), you will sprint. This moves somewhat faster, but it also uses up food. (60 meters matches healing.) However, if you happen to have a sufficient amount of food in your inventory, you can always do it your way. Obviously, you'll need to jump some just to get around, but don't bounce around randomly or unnecessarily.
(120 jumps matches healing.) Sprinting jumps are especially costly, 4 times as much as a regular jump, although they are the fastest mode of transportation early in the game. Swimming and mining blocks cost a little hunger, but those are minimal compared to the items above. Note that if you're (staying) at full health, and not fighting, sprinting and/or jumping, or mining blocks, then you will use almost no food. Thus, if your character has a secure place to stay, you can just stay put to conserve food while waiting out the night, a storm, or crop/animal growth. Consider making a immediately after you have settled in a place. Wheat is where you'll begin:.
You can use harvested to make. You can obtain it easily using collected by breaking. When harvesting wheat, you can use the wheat/seeds to breed and, thus having a better food source. Play-by-play. Starting the game When the player begins the game, they will be standing in a landscape somewhere. They may want a moment to look around.
The general area the player first starts is where they will reappear (also known as ) if they die in the game. This is the start of a new Minecraft world.
This tutorial is designed to allow the player to learn the skills needed to survive in this world and eventually be able to do just about anything they desire. The player can do the different sections below in any order they desire, but many sections require the player to first complete other tasks first. The tasks listed on this page should all be completed before truly moving on to the second day page, even if it takes the player multiple days to complete all of the tutorial. No matter what, the player's goal for the first day should be creating a bed or shelter so they can survive the night. The other tasks are also very important and can all be completed along with the main objectives while leaving the player with extra time.
There are certain ways that you can quickly begin, and get resources really quickly. The moment you start, quickly go to the closest tree and mine four blocks. Turn the wood in to planks and make a crafting table. With that crafting table, create a wooden pickaxe. Mine three blocks of cobblestone and use that with the two remaining sticks to create a stone pickaxe. Mine thirteen blocks of stone.
Create four more sticks, and make an axe and sword. Craft a furnace. You can now go and mine some more trees. Using your furnace and your old wooden pickaxe for fuel, smelt some wood (Not wooden planks.) to make charcoal. You can use that charcoal to smelt five more pieces of charcoal.
Use one piece of charcoal on your remaining stick to create four torches which can be used to light up your house. You are now roughly two minutes in and you have basic stone tools, a furnace with four charcoal and four torches to light up your home with. Not bad for your first night! Movement To properly play the game, the player will need to be able to move. The page is best at describing controls between different systems and can be left open on a computer while first playing the game to check controls. To start, the player most needs to be able to look and move around.
After this, the player can also test out jumping (which will be done automatically by the game on most versions). There are three more important actions for the beginning player, and they are all closely related: attacking, mining, and using. Each requires targeting a spot on the screen. Many versions of the game will have a cursor in the center of the screen used for targeting, but touchscreens will allow the player to click on the screen to act as the targeting spot. Only blocks near the player can be targeted, and they player can tell a block is targeted by it having a box around it. This selected area or block affects the way the player uses these actions. For example, Using is based on what the player is looking at and what is in their hand.
Less obviously, the player actions of attacking and mining also use this cursor or selector method. The buttons for both attacking and mining is always the same, but attacking is only a tap of the control while mining requires holding down the control. These actions may use up blocks and change tools that the player is holding and also change depending on the player's held item. Any time this tutorial mentions verbs describing in-game actions, the player may want to test out that action using the controls page as a reference. Biomes The Minecraft world is divided into different areas called '. Different biomes will contain different blocks and plants. The biome also changes the landscape and how the land is shaped.
Biomes will affect the player, especially at the beginning of the game, but the player has little need to worry about specific biomes until they have learned to play the game. If the player is curious, they may want to read more about biomes on the page. Log Prerequisites: Movement To progress in Minecraft, it is important for the player to collect.
The most plentiful wood source is which are available in most biomes. Wood is one of many items the player can collect without the use of a tool. All the player has to do is mine any log block of the tree with their hand or any item. Each block will drop as an item which the player can pick up by approaching it. Items automatically enter into the player's inventory. The player may want to collect a couple blocks of wood for later use. There are many different types of trees in Minecraft with each having it's own individual name and look, but any wood can be used the same as the others.
Player's armor. Personal crafting area.
Offhand slot. Hotbar (part of inventory) Inventory To manage all the items they may gather, the player needs to understand their. Parts of the inventory are always accessible, while others require that the player open their inventory. The player always has immediate access to the items in their, which is represented by the 9 slots at the bottom of the inventory screen.
To access any other items, the player must move items around in their inventory to be in the hotbar slots. This system allows players to carry 36 slots worth of items while not overloading the player with too many accessible items at a time.
Each slot allows up to 64 of the same item depending on the item type. This is called a stack of items. The player has options to use the cursor to pick up stacks of items from a slot, swap item locations, only pick up or place one item, or spread items out evenly between spaces. If the player wants items dropped on the ground, most versions allow clicking to place items outside the inventory screen or closing the inventory while the cursor is holding the items the player wants to drop. These different inventory management systems can be experimented with and looked at on the and pages for specific editions.
There are more slots than the 36 on the bottom half of the screen. For Java Edition players, there are a few more slots which are important at this point. First off, the offhand slot which appears with a shield outline allows players a tenth hotbar slot which doesn't change constantly. This offhand slot allows players to use that item when the player presses the use button if their main hand can't use its item first. The second slot is the recipe book which will help the beginning player learn the recipes for crafting all types of items. Finally, there is also the crafting area.
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Players can place items in the crafting area but cannot store items there. This area allows crafting to occur only while the inventory is open and is limited to a two-by-two grid. Crafting Prerequisites: Log, Inventory As the game's name suggests, crafting is core to Minecraft. While there are a small number of items that can be crafted directly from the, a is required to craft and most other in the game. The crafting table will be the player's main asset throughout the game. To make a crafting table, the player needs to open their and pick up the logs they collected. Placing one log into the crafting area allows the player to obtain 4.
The planks will be different colors depending on the wood the player crafts with. Different types of wood don't stack together in the same slot but all work the same. With a couple of exceptions, the player can mix and match different planks when crafting. As the player converts their first logs to planks, they may want to consider saving some logs for later. The player can use wood logs in other parts of gameplay but cannot turn planks back into logs. The player can now create a crafting table.
By placing and using a crafting table, the player is opened to a three-by-three crafting grid which allows for more items to be crafted. Players will need to use this item a lot, so it is best for the player to keep one handy. A crafting table is made of four wood planks in this pattern. Tip: Anything that can be crafted in the inventory's crafting space can also be crafted in the crafting table. Tools Prerequisites: Crafting In order to obtain better materials at faster speeds, the player needs tools. Tools are items which allow the player to complete tasks other than placing blocks at faster speeds than normal.
Most tools can be made out of different materials each better than the last. Using a tool to mine the blocks it is intended to will mine the blocks quicker than normal.
Tools lose durability upon each use, even if the use was to hit an entity. Enough damage to a tool will eventually cause the tool to break.
Different tools have different properties. First, to craft any basic tool, the player needs to know how to craft sticks.
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